Post by cold1 on Jun 24, 2010 15:57:46 GMT -6
Hi,
This is Craig "Cold1" Old from The Texas Death Dealers. My host field, Whatz-Up Family Fun Park Paintball (http://www.whatzuppaintball.com), is hosting a 2-day moonshine run paintball game. I would like to invite Darkhorse to the game.
Hazzard Mayhem
From Friday, July 23 2010
To Sunday, July 25 2010
Date: July 24-25, 2010. Pre-game fun July 23, camping will be available Friday and Saturday night.
Entry Fee includes: Entry, Air, Camping, Friday Night Cookout, and Saturday Dinner!
Entry: Early Bird registration is $45 and ends July 4th, Registration is $55 and ends July 18th, and Late Registration is $65 and ends July 23. Air is included with entry!
Register early and save!
Paint: Field Grade - $50, Mid Grade - $60, and Tournament Grade - $70
Over $2000 in prizes will be given away at this event.
Story:
Bo, Luke, and Uncle Jesse are at it again! Uncle Jesse is bootlegging alcohol and needs help getting it to the casino, on the north side of Hazzard County. The boys are going to need The General Lee (one of the many vehicles in the game) to help them evade all of the obstacles that get in the way. A large order for moonshine has come in and the boys must produce, and transport, the shipment to the casino before the deadline with help from the Indians, who are helping by protecting the routes and delivering the goods to safety.
Meanwhile, Boss Hogg, the biggest crook of all time, is trying to intercept the alcohol, or cash, and take it back to his casino. Also, “The Revenuers” (Feds) are working to shut down the Uncle Jesse’s stills and stop distribution.
Who will end up with the most loot? Will it be The Dukes and the Indians or Boss Hogg and the Revenuers?
Game:
The Duke team: Commanded by Hardshell of The Texas Roughnecks
Leader: Uncle Jessen (Hardshell from the Texas Roughnecks)
Mission: Drivers (Bo and Luke) will be sent to the active stills to pick up the moonshine in the “General Lee and Dasie Duke's Jeep” and safely transport it to the Indian reservation where they will swap the moonshine for cash. To accomplish this they will be protected by numerous guards and snipers along the way, sent by Uncle Jesse to protect the loads. Bo and Luck will then deliver the cash back to Uncle Jesse’s cabin and go to the still for another load. The Feds will be trying to intercept the delivery runs both coming and going. Uncle Jesse can also try to recover seized alcohol or money from the Revenuers holding area. Uncle Jesse has a never ending supply of moonshine.
Reservation Indians:
Leader: Indian Chief
Mission: Once the moonshine is received from the Dukes the Indians must then transport the moonshine to the Indian Casino’s storage area. However, the only route to get the delivery trucks there is right through the middle of town. Once they deliver the moonshine they must drive back with more money to buy the next load. Throughout this, Boss Hogg and his cronies will be trying to intercept the delivery runs both coming and going. In addition, they will be trying to attack and capture the ten cases of moonshine that are in the Casino storage area. The Indian team can try to recover seized alcohol and money from the Boss Hogg’s holding area in town. The Indian Casino has a never ending supply of cash.
Revenuers/Feds:Commanded by Clearush of Team Blackwatch
Mission: Stop the Duke’s transports and capture the moonshine and money. The feds must also search for active stills and capture the contents.
Boss Hogg:
Mission: Stop the Indian’s transports and capture the moonshine and money. Boss Hogg is also searching for the casino’s storage area in order to capture the contents.
Specifics:
Storage Capacity:
Each team has a storage area(s) they must protect. If an opposing team can take over control of the area they can steal its contents.
The Dukes: 10 cases of moonshine at the producing still or 10 cases of money at Uncle Jesse’s cabin
Indians: 10 cases of Moonshine at the casino storage facility
Boss Hogg: 10 cases of moonshine or cash
Revenuers: 10 cases of moonshine or cash
Scoring:
Teams score points for every case above 10 turned into their respective storage areas:
Dukes score a point for each cash case over 10 turned into Jesse’s Cabin
Indians score a point for each case of moonshine over 10 turned into the Casino
Revenuers score a point for each case of moonshine or cash over 10 turned into the Revenuers Lock-Up
Boss Hogg scores a point for each case of moonshine or cash over 10 turned into his hidden storage area located in Roscoe’s jail
Rules:
Unless otherwise stated, this scenario will follow the latest version of the GSRP.
Special Rules:
Insertions:
The insertion periods will be every 10 minutes and will last for 10 minutes.
Come join us for a fun weekend of food & camping (both included with entry for players).
Register online and pay through PayPal!
Location : Whatz-Up Paintball
Contact : Joey: 903 - 432 - 9955
Craig "Cold1" Old 214 - 287 -6558
cold1kemp@gmail.com
This is Craig "Cold1" Old from The Texas Death Dealers. My host field, Whatz-Up Family Fun Park Paintball (http://www.whatzuppaintball.com), is hosting a 2-day moonshine run paintball game. I would like to invite Darkhorse to the game.
Hazzard Mayhem
From Friday, July 23 2010
To Sunday, July 25 2010
Date: July 24-25, 2010. Pre-game fun July 23, camping will be available Friday and Saturday night.
Entry Fee includes: Entry, Air, Camping, Friday Night Cookout, and Saturday Dinner!
Entry: Early Bird registration is $45 and ends July 4th, Registration is $55 and ends July 18th, and Late Registration is $65 and ends July 23. Air is included with entry!
Register early and save!
Paint: Field Grade - $50, Mid Grade - $60, and Tournament Grade - $70
Over $2000 in prizes will be given away at this event.
Story:
Bo, Luke, and Uncle Jesse are at it again! Uncle Jesse is bootlegging alcohol and needs help getting it to the casino, on the north side of Hazzard County. The boys are going to need The General Lee (one of the many vehicles in the game) to help them evade all of the obstacles that get in the way. A large order for moonshine has come in and the boys must produce, and transport, the shipment to the casino before the deadline with help from the Indians, who are helping by protecting the routes and delivering the goods to safety.
Meanwhile, Boss Hogg, the biggest crook of all time, is trying to intercept the alcohol, or cash, and take it back to his casino. Also, “The Revenuers” (Feds) are working to shut down the Uncle Jesse’s stills and stop distribution.
Who will end up with the most loot? Will it be The Dukes and the Indians or Boss Hogg and the Revenuers?
Game:
The Duke team: Commanded by Hardshell of The Texas Roughnecks
Leader: Uncle Jessen (Hardshell from the Texas Roughnecks)
Mission: Drivers (Bo and Luke) will be sent to the active stills to pick up the moonshine in the “General Lee and Dasie Duke's Jeep” and safely transport it to the Indian reservation where they will swap the moonshine for cash. To accomplish this they will be protected by numerous guards and snipers along the way, sent by Uncle Jesse to protect the loads. Bo and Luck will then deliver the cash back to Uncle Jesse’s cabin and go to the still for another load. The Feds will be trying to intercept the delivery runs both coming and going. Uncle Jesse can also try to recover seized alcohol or money from the Revenuers holding area. Uncle Jesse has a never ending supply of moonshine.
Reservation Indians:
Leader: Indian Chief
Mission: Once the moonshine is received from the Dukes the Indians must then transport the moonshine to the Indian Casino’s storage area. However, the only route to get the delivery trucks there is right through the middle of town. Once they deliver the moonshine they must drive back with more money to buy the next load. Throughout this, Boss Hogg and his cronies will be trying to intercept the delivery runs both coming and going. In addition, they will be trying to attack and capture the ten cases of moonshine that are in the Casino storage area. The Indian team can try to recover seized alcohol and money from the Boss Hogg’s holding area in town. The Indian Casino has a never ending supply of cash.
Revenuers/Feds:Commanded by Clearush of Team Blackwatch
Mission: Stop the Duke’s transports and capture the moonshine and money. The feds must also search for active stills and capture the contents.
Boss Hogg:
Mission: Stop the Indian’s transports and capture the moonshine and money. Boss Hogg is also searching for the casino’s storage area in order to capture the contents.
Specifics:
Storage Capacity:
Each team has a storage area(s) they must protect. If an opposing team can take over control of the area they can steal its contents.
The Dukes: 10 cases of moonshine at the producing still or 10 cases of money at Uncle Jesse’s cabin
Indians: 10 cases of Moonshine at the casino storage facility
Boss Hogg: 10 cases of moonshine or cash
Revenuers: 10 cases of moonshine or cash
Scoring:
Teams score points for every case above 10 turned into their respective storage areas:
Dukes score a point for each cash case over 10 turned into Jesse’s Cabin
Indians score a point for each case of moonshine over 10 turned into the Casino
Revenuers score a point for each case of moonshine or cash over 10 turned into the Revenuers Lock-Up
Boss Hogg scores a point for each case of moonshine or cash over 10 turned into his hidden storage area located in Roscoe’s jail
Rules:
Unless otherwise stated, this scenario will follow the latest version of the GSRP.
Special Rules:
Insertions:
The insertion periods will be every 10 minutes and will last for 10 minutes.
Come join us for a fun weekend of food & camping (both included with entry for players).
Register online and pay through PayPal!
Location : Whatz-Up Paintball
Contact : Joey: 903 - 432 - 9955
Craig "Cold1" Old 214 - 287 -6558
cold1kemp@gmail.com